About George Brin

Since receiving my degree in Industrial Design from Rhode Island School of Design in 1995, I have spent my career as a designer, builder and educator.  As a freelance designer, I have collaborated closely with architectural firms and furniture manufacturers designing and fabricating furniture collections for private cliental, as well as designing, modeling and prototyping for mass production.  Being a hands on designer is imperative in the process of refining and developing my designs, from the choice of materials to appropriate fabrication techniques. 

In addition to furniture design/fabrication, I have incorporated my love of music and instruments into my practice, building guitars, banjos, ukuleles and dulcimers, as well as a variety of other eclectic instruments utilizing repurposed and reclaimed materials.

Much of the last decade of my career I has been spent as an educator. I have maintained an adjunct faculty position at Rhode Island School of Design since 2003. Currently I teach Spatial Dynamics in the Experimental Foundation Studies (EFS) department. Prior to that, I taught Design Principles and Wood I & II in the Industrial Design department, as well as a course entitled Material Potential in the department of Architecture. 

Since receiving my degree, I have been engaged in a fascinating journey during which I have had the opportunity to explore and refine my thoughts about what constitutes good design. For some, functionality should be the primary goal of any project while, for others, esthetic appeal is the dominant consideration. While I would characterize my approach as rooted in that first school of thought - over the course of my career I have come to believe that the essence of good design is not having to make a choice between these two attributes. While it certainly can be said that not all beautiful things are functional - I believe that functionality need not be sacrificed in creating beautiful design. I want all of the work I do to be informed by that credo.